Highlights
- Develop your problem-solving skills and knowledge in mathematics to develop realistic scenes in gaming environments.
- Complete two separate degrees in four years full-time.
- Specialise in applied and computational mathematics, decision science, statistical science.
- Specialise in animation, digital media, game design or software technologies.
- Be a part of Queensland’s leading video game industry, responsible for titles such as Hellboy and Star Wars: The Force Unleashed.
Highlights
- Develop your problem-solving skills and knowledge in mathematics to develop realistic scenes in gaming environments.
- Complete two separate degrees in four years full-time.
- Specialise in applied and computational mathematics, decision science, statistical science.
- Specialise in animation, digital media, game design or software technologies.
- Be a part of Queensland’s leading video game industry, responsible for titles such as Hellboy and Star Wars: The Force Unleashed.
Why choose this course?
You can use your problem-solving skills to develop realistic games in a competitive gaming environment. A decade ago, people probably wouldn’t have noticed if the cape the game hero was wearing didn’t flap in the wind as he ran or that the boxes in the corner of the room of the dungeon didn’t fall over when they were run into a fight.
Today, serious gamers notice and demand this type of realism in their virtual worlds. This is where your maths and problem-solving capabilities come into play. Complex formulae are used in games design to create realistic scenes, and knowledge of mathematics will undoubtedly aid your understanding.
Undertake core units from your Bachelor of Mathematics and Bachelor of Games and Interactive Environments, including:
- applied, computational discrete and financial mathematics
- mathematical modelling
- operations research
- scientific computation and visualisation
- statistics and statistical modelling
- digital media
- game design.
This double degree aims to provide opportunities to develop your skills and knowledge in mathematics, games and interactive environments. You will develop the ability to apply mathematics, statistics, computational methods, and decision science to real-world problems.
The Bachelor of Games and Interactive Environments aims to provide you with the necessary skills, knowledge, and values to be successfully employed within the computer games industry or to develop game applications for various industry sectors (for example, government, finance, education).
Explore this course
In this double degree, you will complete the requirements for two separate degrees in four years. The course consists of units in both Games and Interactive Environments and Mathematics. In the Games and Interactive Environments component you will complete core units in introductory design, games studies, professional skills and basic programming and then choose one of these majors:
- Animation
- Game Design
- Software Technologies.
In your final year, you will participate in a major group project to produce significant work using PCs, mobile devices, consoles or virtual reality.
In your mathematics component, you will complete core units that provide a foundation for both study and future work in mathematics and games and interactive environments, and then choose one of these majors:
- Applied and Computational Mathematics
- Operations Research
- Statistics.
Students are assisted throughout their course with choices to match their career aspirations and abilities. All these strands involve project work and real-world applications.
Careers and outcomes
In 2022, Queensland saw an 11% increase in full-time game-related jobs. This translated into over 300 new local positions, accounting for nearly half of all game development jobs created nationwide!
Gain practical skills using the latest computer technology to enable you to solve real-world problems and prepare you for a career within the games and interactive environments industry, as well as in a wide range of areas such as finance, investment, information technology, environmental management, health, marketing, logistics, defence, media, education and research.
Professional recognition
The Software Technologies major of the Bachelor of Games and Interactive Environments is accredited by the Australian Computer Society (ACS). ACS accreditation is internationally recognised by the Seoul Accord. You may also be eligible for membership in the Australian Mathematical Society (AMS), ANZIAM (Australia and New Zealand Industrial and Applied Mathematics, a division of AMS), the Australian Society for Operations Research Inc. (ASOR) and the Statistical Society of Australia.
Research pathways
You may pursue your passion and extend your studies with an honours research program.
Honours is an ideal pathway for high-achieving graduates to enter the doctoral program (PhD) and provide a broader range of career opportunities, including research, analytic or teaching positions. Consult your course coordinator in the second or third year to see the projects available within your areas of interest.
To be eligible for an honours course, you must have a bachelor degree in information technology, mathematics, science or property economics (depending on the course) or its equivalent, completed within the last five years, with a minimum grade point average of 4.5 (on QUT’s 7-point scale).
Possible careers
- Actuary
- Computer game programmer
- Computer games developer
- Digital content designer
- Digital content producer
- Games developer
- Mathematician
- Quantitative analyst
- Sound designer
- Statistician
Students are required to complete 384 credit points comprised of 180 credit points from the Bachelor of Games and Interactive Environment program and 180 credit points from the Bachelor of Mathematics program, and 24 credit points of QUT You.
Games and Interactive Environments component:
- Games and interactive environments core units – 108 credit points
- Games and interactive environments major units – 72 credit points
Mathematics component:
- Mathematics core units – 84 credit points
- Mathematics major units – 96 credit points
QUT You – 24 credit points.
Students are required to complete 384 credit points comprised of 180 credit points from the Bachelor of Games and Interactive Environment program and 180 credit points from the Bachelor of Mathematics program, and 24 credit points of QUT You.
Games and Interactive Environments component:
- Games and interactive environments core units – 108 credit points
- Games and interactive environments major units – 72 credit points
Mathematics component:
- Mathematics core units – 84 credit points
- Mathematics major units – 96 credit points
QUT You – 24 credit points.
Your actual fees may vary depending on which units you choose. We review fees annually, and they may be subject to increases.
2025 fees
2025: CSP $7,800 per year full-time (96 credit points)
2025 fees
2025: $39,300 per year full-time (96 credit points)
2024 fees
2024: CSP $6,900 per year full-time (96 credit points)
2024 fees
2024: $36,500 per year full-time (96 credit points)
Student services and amenities fees
You may need to pay student services and amenities (SA) fees as part of your course costs.
HECS-HELP: loans to help you pay for your course fees
You may not have to pay anything upfront if you're eligible for a HECS-HELP loan.
You can apply for scholarships to help you with study and living costs.
QUT Excellence Scholarship (Academic)
QUT's premier offering for students with outstanding academic achievement.
- Scholarship eligibility
- Academic performance
QUT Real World International Scholarship
A scholarship to cover tuition fees, with eligibility based on your prior academic achievements.
- Scholarship eligibility
- Academic performance
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